I have looked at the CLI, but I haven’t found anything like this.
In my case, all frames will have the same size across animations, and each anim doesn’t necessarily have the same amount of frames, so it’s okay if each sprite sheet row doesn’t have the same number of frames. The first row would be all the frames from anim1.aseprite (maybe if they have a certain tag), the second row would be all the frames from anim2.aseprite, and so on, one row per. aseprite containing all animations does not sound like a good idea. The sprite sheet may have over 100 frames in total, so trying to maintain a single. I’d like to create a sprite sheet from all these files. For the sake of simplicity, let’s call them anim1.aseprite, anim2.aseprite, anim3.aseprite, etc.
They’re like stand.aseprite, walk.aseprite, run.aseprite, etc. aseprite files that represent all of the possible animations for a given character. I’ve looked around and haven’t found any solution to what I’m trying to do.īefore submitting a feature request on GitHub, I thought it’d be better to bring this up here.